Dungeons: how to enter each one
Keys, levels, locations and rewards.
Updated October 27, 2026
Dungeons are instances: each group enters its own copy of the map, with a time limit. To enter you need the right level and 1 key per person, spent on entry. If you drop or leave you can return to the same copy while it exists, without spending another key.
| Dungeon | Level | Key | Where to enter | Time |
|---|---|---|---|---|
| Sawang Shrine | 70–100 | Yama Temple Key | Yama Temple Manager, Tranquil Vale | 120 min |
| Sawangsin Palace | 150–200 | Yama Temple Key | Yama Temple Manager, Tranquil Vale, or the portal at the end of Sawang Shrine | 120 min |
| Stalactite Grotto | 101–200 | Yama Palace Key | Yama Palace Manager, Dime Desert | 60 min |
| Martial bangwijeon (defense, up to 3) | 50–200 | House War Entry Key | House Defense Manager 1, Bandit Camp | 10 min |
| Guardian bangwijeon (defense, up to 3) | 70–200 | Defense War Entry Key | Defense Manager, Bandit Camp | 10 min |
Keys
- Yama Temple Key and Yama Palace Key: each dungeon's manager gives 3 free keys a day (Receive Key button); you can hold at most 3. Extra keys are sold by the same NPC for 1,000,000 (Temple) and 3,000,000 gold (Palace).
- Defense War Entry Key and House War Entry Key: only sold by the defense managers, for 1,000,000 gold (1 or 10 at a time).
Entering
- Go to the dungeon's manager with the key in your bag.
- Click the enter button, or walk through the gate next to them (Tranquil Vale and Dime Desert).
- To play as a group, let the leader enter first: members of the same group who enter through the same NPC or gate land in the same copy. Each one spends their own key.
- To bring someone who is not in the group, the copy's owner types
/instancia convidar NAMEin chat.
Inside the dungeon
- Sawang Shrine: defeat the Ghost Warrior King at the end to clear it. Clearing it gives the Socket Harmonizer Chest and opens the portal to Sawangsin Palace, where the Rougue King waits.
- Stalactite Grotto: the final boss is the Mad Demon Beauty, who drops a Cash Coin.
- Defenses (bangwijeon): five waves of monsters attack the Guardian Stone in the middle of the map. Protect the stone until the waves end; if it falls, the defense fails.
Boss rewards go to whoever dealt the most damage. After a clear everyone leaves on their own after a minute; when time runs out, the copy closes and everyone returns to the entry map.