Raids: Valorous Group and bosses
Groups of up to 20, difficulties and field bosses.
Updated October 27, 2026
Valorous Group
The Valorous Group is the game's raid group: up to 20 players, with its own difficulty and loot rule for dungeons.
- Right-click a player and invite them to the Valorous Group. Whoever invites becomes the leader.
- In the group window, the leader picks the difficulty and the loot rule, and can hand over the leadership.
- Once the group is formed, the leader enters the dungeon through the manager or gate (see Dungeons) and the members follow the same way, each with their own key.
Difficulties
The difficulty applies to the copy the leader opens. Outside a Valorous Group, whoever opens the copy picks it beforehand with /instancia dificuldade N (1 to 5) in chat.
| Difficulty | Monster HP and damage | EXP and drops |
|---|---|---|
| Inferior | 100% | 110% |
| Mid-grade | 150% | 165% |
| Superior | 200% | 220% |
| Best | 250% | 275% |
| Endless | 300% | 330% |
Loot
Round Robin (each in turn), Master Looter (the leader takes everything), Free for all (first come, first served) or Lot Box (a draw).
Field bosses
Field bosses appear on the open maps, with no key or instance.
- When a boss spawns or dies, the game says so in chat: "[Boss] appeared" and "[Boss] was defeated by [player]".
- Bosses come back after a while (at least 10 minutes; the big ones take much longer). The HP bar shows when you get close.
- Drops go to whoever dealt the most damage (in a group, the group's loot rule applies) and EXP is shared among nearby members.
- Bosses use skills, summon helpers, heal when low on HP and return to their spot at full HP if pulled too far.
The Bosses ranking shows who defeats the most bosses, the latest kills and each boss's records.